Movie Review - Pitch Perfect

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Monday, 26 July 2010

Announcement - Ratings System

Posted on 14:17 by Unknown
A month or two ago, someone mentioned I should have a ratings system, so that people could know at a glance which games I like, and compare them to each other. At the time, there were a couple reasons I was opposed to the idea.

The first reason was the most obvious - I am pretty damned lazy. Creating a whole system for rating games is way too much like work. I can make a couple snide jokes at the end of a review and call them my summary, but an actual ratings system might require some effort. And I'm generally opposed to effort.

The second reason was a little more highbrow. It's my opinion that you cannot sum up a game with a single number. That's like if someone asks how the weather is in Tahiti, and you answer, '3'. Numbers should only be used as answers when the question has to do with counting things, usually money, but best-case, tequila shots.

I mean, look at Puerto Rico. This is a brilliantly designed game with lots of strategy and quick-thinking plays, but with a theme as dry as Mojave sand. Compare it to something like HeroQuest, where your decisions are virtually pointless, as long as you choose to kill something, but you get to play a story. How do you compare those two games with a single number? You don't, is what I'm saying. The only thing both those games have in common is that they're both games. Rating them both on the same scale would be like comparing apples and boobs.

But over time, the idea began to sound better and better. Not because it would be some wicked handy reference, because I'm not going to go back and rate all the old games (see reason number one). No, it's worth doing because it has potential humor value. If it's also useful to you, well, I would say that was gravy, except that I really only care if it's funny, so it's gravy I'll take on the side so that it doesn't get in my vegetable medley.

So to make the ratings system good for something, my ratings will not be a simple one-dimensional scale from one to ten, because that's for erudite board game geeks who like to argue about statistics because they have small penises. My ratings system, which will obviously be far superior, will rate games based on a variety of factors.

The first factor will be theme, because that tends to be a pretty considerable separation point between lots of game nerds. This rating will go from 1 to 10, and will be in whole numbers, unless there's bloodshed in the game. Violence, which is awesome, will automatically add .5 to any score. So actually, I suppose the scale goes from 1 to 10.5. Of course, I also reserve the right to put whatever number I want. I might rate a game 3.14, just to be obnoxious, or -25, in cases where I'm irritated that I ever opened the box.

After theme, I'll rate gameplay. If the game is brilliant and tense, with critical decisions all the way through, I'll slap a 9 or 10 on it. If it's Candyland, it gets a 0, because the only strategy you can exercise in Candyland is to hide it from your children and hope they forget it exists.

Production value is the third thing. This is a conglomerate score based on the quality of the components, the appeal of the art, and whether there are any naked girls. Naked girls, like violence, will add .5 to any score. Usually naked girls in games are strategically hidden behind bushes or fabric, but games where you can actually spot a nipple might go past 11, unless they're ugly, strung-out crack whores, but that almost never happens in games. Vegas, sure, but not games.

Finally, I'm reserving room for a floating fourth thing. This could be anything from Component Overload to Short Bus Rating, and will be used almost exclusively as a place to make stupid, puerile jokes about body parts or the handicapped. It won't be much use as a comparative rating, but it might make me giggle, and that's enough for me.

Look for the new ratings system to go into effect on my next review, at which time you can prepare your arguments to tell me that I'm crazy for giving that game a 7 when I gave something else an 8, and then I can tell you to shut up, because I'm too lazy to fix it.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Event Review - Fixing the Fence
    I was going to write a review of To Kill A Mockingbird tonight. I took my kids to see a remastered version of the 1967 classic last week. Th...
  • Racing Game Review - Nitro Dice
    I am not a fan of professional car racing, as a sport, though I am more than willing to concede that it could be pretty cool. But I might be...
  • Expansion Review - Loot and Scoot Expansion
    I'm going to get this out of the way, right off the bat, so that we don't have to keep talking about it - the game components produc...
  • Expansion Review - Defenders of the Realm Dragon Expansion
    The funny thing about expansions is that while I love to get them, and I love to play them, I don't really like reviewing them all that ...
  • Party Game Review - Reverse Charades
    Charades is one of those games that everyone actually likes playing, but nobody will admit to it. It's pretty fun to act out silly phras...
  • Board Game Review - Legitimacy
    Think about how many people you know. Exclude any that you met just because of games - they skew the data for this intellectual experiment. ...
  • Board Game Review - Dominare
    I know this is starting to sound like a broken record, but I really love the idea behind the Tempest games, where you unravel a story that i...
  • Expansion Review - Thunderstone: Dragonspire
    Once again, I'm handing over tonight's review to my favorite (read: only) guest reviewer - my dad. He likes Thunderstone, and I don...
  • Fantastic Board Game Review - Rex: Final Days of an Empire
    I sometimes question my gamer credibility. I read stuff written by all these really impressive nerds who have tons of references and who hav...
  • General Rant - Fixing What's Not Broken
    I have a review already written for tonight. It's pretty good, too, with plenty of crude, base humor and some truly tasteless nods to cu...

Blog Archive

  • ►  2013 (67)
    • ►  June (7)
    • ►  May (12)
    • ►  April (12)
    • ►  March (13)
    • ►  February (11)
    • ►  January (12)
  • ►  2012 (152)
    • ►  December (14)
    • ►  November (12)
    • ►  October (13)
    • ►  September (12)
    • ►  August (13)
    • ►  July (13)
    • ►  June (12)
    • ►  May (13)
    • ►  April (13)
    • ►  March (13)
    • ►  February (12)
    • ►  January (12)
  • ►  2011 (156)
    • ►  December (14)
    • ►  November (12)
    • ►  October (12)
    • ►  September (10)
    • ►  August (15)
    • ►  July (13)
    • ►  June (13)
    • ►  May (13)
    • ►  April (14)
    • ►  March (14)
    • ►  February (12)
    • ►  January (14)
  • ▼  2010 (125)
    • ►  December (15)
    • ►  November (13)
    • ►  October (12)
    • ►  September (12)
    • ►  August (12)
    • ▼  July (12)
      • Card Game Review - The Isle of Dr. Necreaux
      • Poetry Game Review - Cyrano
      • Announcement - Ratings System
      • Pointless Ramble - Pathetic Men
      • Card Game Review - Straw
      • Board Game Review - Monkey Lab
      • Video Game Review - Red Dead Redemption
      • Board Game Review - Abandon Ship
      • Card Game Review - Arcana
      • Special Update - Drake's Flames Tuck Boxes
      • Preview - Three New Games from Petroglyph
      • Supplement Review - Summoner Wars Expansion Packs
    • ►  June (10)
    • ►  May (14)
    • ►  April (11)
    • ►  March (14)
Powered by Blogger.

About Me

Unknown
View my complete profile