Movie Review - Pitch Perfect

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Sunday, 4 November 2012

Abstract Game Review - Serpent Stone

Posted on 19:41 by Unknown
I know, you're all amazed. You're saying, 'holy crap, it's a game review! At this game review website! What will they think of next? Cheese on a cheese sandwich? Is there no end to the insanity?'

Saturday afternoon, after I got out of my web design class (which, by machinations of devils and bureaucrats, consumes Saturday mornings for three months running), I got to play a game I have not reviewed yet. It's called Serpent Stone, and it was with a considerable amount of delight that I am able to say I enjoyed it. Delight because now that I don't have time to plow through giant mountains of games every week, it really sucks to play crappy games.

Serpent Stone is not a huge game. It doesn't come with plastic miniatures, cardboard money tokens or anything else super fancy. You've got a deck of cards and a vinyl play mat that won't lay flat. The goal is to take your opponent's power stone, which is a cool gamer word for 'the goal spot.'

You play Serpent Stone by building a trail of warriors from your home to your opponent's goal spot, or as I previously established, 'power stone.' It's an abstract recreation of an Aztec game that may or may not have existed, though if I were placing bets, I would not put money on the actual game being historically accurate. For one thing, I doubt the Aztecs had playing cards. Though I can't say for sure - it is possible that the Spanish learned of the technology of playing cards when they paid visits to Central America, and brought the game to Europe, where drunken Englishmen turned it into Cribbage.

You'll build this train of warriors across the table, and your opponents will build his own, and ultimately you run into each other. When that happens, you have to attack the other guy (which will take his dudes out of the game completely) or capture them, brainwash them, and turn them over to your own side. This is an important part of the game, and when you get the right hand of attack and capture cards, it's a good idea to hold onto them until you're ready to make the most of them.

The coolest element of the game, however, is the sacrifice. This is where you don't take a turn at all, and just store up for a bad-ass double turn next time. If you're feeling seriously frosty, you can even do it twice, and that third turn is going to be a doozy. Since you can lose the game by running out of cards in your hand, and this sacrifice maneuver will totally do that to you, it's a risky move - but do it right, and you'll rock the pants off your opponent. Do it wrong and you totally lose. Like I said, it's risky.

It doesn't seem like there's a lot to this little two-player abstract, but when you look at the result and see a fun, exciting, challenging game, you might think Reiner Knizia made it and they took his name off because there wasn't enough math and nobody would believe he did it. He didn't make this one - it was another guy completely - and that's probably just as well. This game is actually fun. And has no math.

Serpent Stone is smart, easy to learn, and fun to play. You can finish in 15 minutes, which is enough time to play it again. Maybe a couple more times. I played a prototype (though I'm not sure why, since it's actually a published game), so I don't know if you will also get a crappy vinyl play mat that won't lay flat, but the lousy mat is the only bad thing I have to say about the game. The art is fun and the design is excellent. If you're looking for a good two-player abstract, you really ought to give this one a shot.

If you want to know more about Serpent Stone, like when it might be available for preorder or something, you can check out the game's blog at:

http://serpentstones.com/

Unfortunately, it doesn't look like you can buy this game right now. The Kickstarter is over, and Game Salute doesn't seem to be carrying it yet.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Event Review - Fixing the Fence
    I was going to write a review of To Kill A Mockingbird tonight. I took my kids to see a remastered version of the 1967 classic last week. Th...
  • Racing Game Review - Nitro Dice
    I am not a fan of professional car racing, as a sport, though I am more than willing to concede that it could be pretty cool. But I might be...
  • Expansion Review - Loot and Scoot Expansion
    I'm going to get this out of the way, right off the bat, so that we don't have to keep talking about it - the game components produc...
  • Expansion Review - Defenders of the Realm Dragon Expansion
    The funny thing about expansions is that while I love to get them, and I love to play them, I don't really like reviewing them all that ...
  • Party Game Review - Reverse Charades
    Charades is one of those games that everyone actually likes playing, but nobody will admit to it. It's pretty fun to act out silly phras...
  • Board Game Review - Legitimacy
    Think about how many people you know. Exclude any that you met just because of games - they skew the data for this intellectual experiment. ...
  • Board Game Review - Dominare
    I know this is starting to sound like a broken record, but I really love the idea behind the Tempest games, where you unravel a story that i...
  • Expansion Review - Thunderstone: Dragonspire
    Once again, I'm handing over tonight's review to my favorite (read: only) guest reviewer - my dad. He likes Thunderstone, and I don...
  • Fantastic Board Game Review - Rex: Final Days of an Empire
    I sometimes question my gamer credibility. I read stuff written by all these really impressive nerds who have tons of references and who hav...
  • General Rant - Fixing What's Not Broken
    I have a review already written for tonight. It's pretty good, too, with plenty of crude, base humor and some truly tasteless nods to cu...

Blog Archive

  • ►  2013 (67)
    • ►  June (7)
    • ►  May (12)
    • ►  April (12)
    • ►  March (13)
    • ►  February (11)
    • ►  January (12)
  • ▼  2012 (152)
    • ►  December (14)
    • ▼  November (12)
      • Board Game Review - Capital Offensive
      • Card Game Review - Down In Flames: Guns Blazing
      • Holiday Report - Thanksgiving
      • Movie Review - Abraham Lincoln: Vampire Hunter
      • Board Game Review - Archipelago
      • Comic Book Review - Chew
      • Rant - Screw Your FLGS
      • Board Game Review - Thunderbolt Apache Leader
      • Book Review - World War Z
      • Observation - Rise of the Dead
      • Abstract Game Review - Serpent Stone
      • Nothing Review - Not Doing Anything
    • ►  October (13)
    • ►  September (12)
    • ►  August (13)
    • ►  July (13)
    • ►  June (12)
    • ►  May (13)
    • ►  April (13)
    • ►  March (13)
    • ►  February (12)
    • ►  January (12)
  • ►  2011 (156)
    • ►  December (14)
    • ►  November (12)
    • ►  October (12)
    • ►  September (10)
    • ►  August (15)
    • ►  July (13)
    • ►  June (13)
    • ►  May (13)
    • ►  April (14)
    • ►  March (14)
    • ►  February (12)
    • ►  January (14)
  • ►  2010 (125)
    • ►  December (15)
    • ►  November (13)
    • ►  October (12)
    • ►  September (12)
    • ►  August (12)
    • ►  July (12)
    • ►  June (10)
    • ►  May (14)
    • ►  April (11)
    • ►  March (14)
Powered by Blogger.

About Me

Unknown
View my complete profile